Code Samples open in a
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GameSprite.h
GameSprite.cpp
2DMatrix.h
2DMatrix.cpp
Project Solution avaliable upon request.
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Description:
A future based 2D side scrolling shooter, developed on
the HGE open source engine. Turbulence is currently under
development by a small two man team. I have taken on the
role as programmer while my teammate handles the art assets.
Contributions:
Programming: I am the lead and only programmer on the project.
To date I have designed and implemented the following.
- Artificial Intelligence
- Graphical User Interface
- User Input
- Game Logic
- Box Collision
- Class Structure
- Weapon Programming
- Scrolling Background
Project
Team:
Sean Carrica (Programmer/Design)
Joey Provencher(Artist/Design) |