//WorldPosition.h #ifndef WORLDPOSITION_H_ #define WORLDPOSITION_H_ #include "globals.h" #include namespace Turbulence { class WorldPosition { public: WorldPosition ConvertWorld(hgeVector localPosition); hgeVector GetWorldVector() {return mWorldPosition;} ; WorldPosition operator+=(WorldPosition& worldposition); WorldPosition operator+ (WorldPosition& worldposition); protected: private: hgeVector mWorldPosition; }; } #endif