Golden Eye | Crazy Cars | Turbulence | Apache | Argus | Code Snippets

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WorldPosition.h
WorldPosition.cpp

DrawMesh(code)
DrawMesh(Project)
DrawMesh(Executable)

WorldPosition: I designed this to use with Turbulence but have since decided not to use it. It changes the "game world" x and y cordinates into the more common cartisian cordinates.

DrawMesh: 3D mesh class the loads and lights a 3d model.





 

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Designed by Sean Carrica